Ducker
A downloadable game
Low-poly toon clone of Frogger, made by the Dream Team in Game Production.
Ducker is a 3D adaptation of Frogger made in Unity. The player must navigate safely through busy streets and jump across obstacles on rushing water to reach the end five times, placing a duck in each cove. There are two levels presenting the player with two different types of environments: one that replicates the original layout of Frogger's first level, and one water level for added difficulty.
Credits:
Summer Smith - Lead, 3D Artist Supplemental programmer
Elle Deroin - Programmer
Lizmariam Barban - 3D Environment Artist
Emily Martin - 3D Environment Artist and Level Designer
Asher Moffitt - Designer, UI/UX, Sound
Lilly Rettman - Environment and Prop Artist
Alexander Dejesus - Environment and Prop Artist
Jose Alvarez - Level designer

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